Repeated Actions |
Enchantment (Pseudo-Time Effects) [Time] |
Niveau: | Barde 4, Chronographer 2, Sorcerer 3, Wizard 3 |
Composantes: | V S |
Temps d'incantation: | 1 action standard |
Zone d'effet: | Raproché (25 ft. + 5 ft. / 2 levels) |
Cible: | 1 créature |
Duration: | 1 ronde / niveau |
Jet de Sauvegarde: | Volonté annule |
R�sistance magique: | Applicable |
Source: | Netbook of time |
Description | |
The caster creates a small, localized time loop centered on the
target's mind that causes it to repeat their previous round’s actions
indefinitely. The victim must repeat these same actions each round
while under the influence of this spell. Note that if the previous actions cannot be repeated, the target will attempt its best approximation. If it has used up a spell, it will make the motions to continue casting it, even though this will have no effect. If the target it attacked has teleported or moved too far away, it will aim at the empty air where the target was standing. If the repeated action is movement, the affected creature will continue moving in a straight line at the same speed, repeatedly bumping into any obstacle if their path is blocked. If the repeated action was an attack, the creature will do their best to continue attacking the same target even if it has moved. The only non-repeated action that the character may take is a partial move action to remain engaged with a combat foe, if the repeated action includes a melee attack. This action will be taken automatically if necessary. Also, any dice that had to be rolled will be rolled again as normal each round — this spell cannot be used, for example, to cause an ally to repeat last round’s critical hit! |