Celerity | Your land speed is faster than the normal for your race by +10 feet.
The benefit is lost if you are wearing medium or heavy armor or
carrying a medium or heavy load. | Niveau 1: | Expeditious Retreat: Your speed increases by 30 ft. | Niveau 2: | Cat's Grace: Subject gains +4 to Dex for 1 min./level. | Niveau 3: | Blur: Attacks miss subject 20% of time. | Niveau 4: | Haste: One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. | Niveau 5: | Tree Stride: Step from one tree to another far away. | Niveau 6: | Wind Walk: You and your allies turn vaporous and travel fast. | Niveau 7: | Cat's Grace, Mass: As cat's grace, affects one subject/level. | Niveau 8: | Blink, Improved: As blink, but safer and with more control. | Niveau 9: | Time Stop: You act freely for 1d4+1 rounds. | Source: | Spell Compendium / Complete Divine |
| Community | Use calm emotions as a spell-like ability once per day. Gain +2 bonus
on Diplomacy checks. | Niveau 1: | Bless: Allies gain +1 attack and +1 on saves against fear. | Niveau 2: | Status: Monitors condition, position of allies | Niveau 3: | Prayer: Allies gain +1 on most rolls, and enemies suffer -1. | Niveau 4: | Tongues: Speak any language. | Niveau 5: | Rary's Telepathic Bond: Link lets allies communicate. | Niveau 6: | Heroes Feast: Food for 1 creature/level, cures and blesses. | Niveau 7: | Refuge: Alters item to transport its possessor to you. | Niveau 8: | Magnificent Mansion: Door leads to extraordimensional mansion. | Niveau 9: | Heal, Mass: As heal, but with several subjects. | Source: | Spell Compendium / Complete Divine |
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Time | Character gains the feat Improved Initiative. | Niveau 1: | True Strike | Niveau 2: | Gentle Repose | Niveau 3: | Haste/Slow | Niveau 4: | Freedom of Movement | Niveau 5: | Permanency | Niveau 6: | Contingency | Niveau 7: | Legend and Lore | Niveau 8: | Foresight | Niveau 9: | Time Stop | Source: | Spell Compendium |
| Family | Once per day as a free action, you can protect a number of creatures
equal to your Charisma modifier (minimum one creature) with a +4 dodge
bonus to AC. This ability lasts 1 round per level. An affected
creature loses this protection if it moves more than 10 feet from you.
You can affect yourself with this ability.
| Niveau 1: | Bless: Allies gain +1 on attack rolls and saves against fear. | Niveau 2: | Shield Other : You take half of subject’s damage. | Niveau 3: | Helping Hand: Ghostly hand leads subject to you. | Niveau 4: | Imbue with Spell Ability: Transfer spells to subject. | Niveau 5: | Rary’s Telepathic Bond: Link lets allies communicate. | Niveau 6: | Heroes’ Feast: Food for one creature/level cures and grants combat bonuses. | Niveau 7: | Refuge : Alters item to transport its possessor to you. | Niveau 8: | Protection from Spells : Confers +8 resistance bonus. | Niveau 9: | Prismatic Sphere: As prismatic wall, but surrounds on all sides. | Source: | Spell Compendium |
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