Description |
On dit qu'elle est la fille de Loki
Son rôle est de veillez a la mort de faire le tri, d'envoyer ceux
qui le mérite dans les plaines des batailles éternel en prévision du
ragnarork et les autres dans ses enfers qu'elle garde jalousement |
Avatar et formes de manifestations |
Elle apparait sous la forme d'une belle femme très grande. Ses
cheveux sont long et de couleur pourpre très foncée. Le coté droit de
son visage est beau, harmonieux et d'une qualité divine. Le coté
gauche est en putréfaction et semble mort. Elle porte une longue robe
noire et mauve et des bijoux d'une blancheur immaculée. |
Domaines |
Death | You may use a death touch once per day.
Your death touch is a supernatural
ability that produces a death effect.
You must succeed on a melee touch
attack against a living creature (using
the rules for touch spells). When you
touch, roll 1d6 per cleric level you
possess. If the total at least equals
the creature’s current hit points, it
dies (no save). | Niveau 1: | Cause Fear: One creature of 5 HD or less flees for 1d4 rounds. | Niveau 2: | Death Knell: Kill dying creature and gain 1d8 temporary hp, +2 to Str, and +1 caster level. | Niveau 3: | Animate Dead: Creates undead skeletons and zombies. | Niveau 4: | Death Ward: Grants immunity to death spells and negative energy effects. | Niveau 5: | Slay Living: Touch attack kills subject. | Niveau 6: | Create Undead: Create ghouls, ghasts, mummies, or mohrgs. | Niveau 7: | Destruction: Kills subject and destroys remains. | Niveau 8: | Create Greater Undead: Create shadows, wraiths, spectres or devourers. | Niveau 9: | Wail of the Banshee: Kills one creature/level. | Source: | Player's Handook |
| Destruction | You gain the smite power, the
supernatural ability to make a single
melee attack with a +4 bonus on attack
rolls and a bonus on damage rolls equal
to your cleric level (if you hit). You
must declare the smite before making
the attack. This ability is usable once
per day. | Niveau 1: | Inflict Light Wounds: Touch attack, 1d8 damage +1/level (max +5). | Niveau 2: | Shatter: Sonic vibration damages objects or crystalline creatures. | Niveau 3: | Contagion: Infects subject with chosen disease. | Niveau 4: | Inflict Critical Wounds: Touch attack, 4d8 damage +1/level (max +20). | Niveau 5: | Inflict Light Wounds, Mass: Deals 1d8 damage +1/level to any creatures. | Niveau 6: | Harm: Deals 10 points/level damage to target. | Niveau 7: | Disintegrate: Makes one creature or object vanish. | Niveau 8: | Earthquake: Intense tremor shakes 80-ft.-radius. | Niveau 9: | Implosion: Kills one creature/round. | Source: | Player's Handook |
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Evil | You cast evil spells at +1 caster level. | Niveau 1: | Protection from Good: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. | Niveau 2: | Desecrate: Fills area with negative energy, making undead stronger. | Niveau 3: | Magic Circle against Good: As protection spells, but 10-ft. radius and 10 min./level. | Niveau 4: | Unholy Blight: Damages and sickens good creatures. | Niveau 5: | Dispel Good: +4 bonus against attacks by good creatures. | Niveau 6: | Create Undead: Create ghouls, ghasts, mummies, or mohrgs. | Niveau 7: | Blasphemy: Kills, paralyzes, weakens, or dazes nonevil subjects. | Niveau 8: | Unholy Aura: +4 to AC, +4 resistance, SR 25 against good spells. | Niveau 9: | Summon Monster IX: Calls extraplanar creature to fight for you. Cast as an evil spell only. | Source: | Player's Handook |
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