This skill allows a character to build mechanical devices from scratch, including engines and engine parts, weapons, armor, and other gadgets. When building a mechanical device from scratch, the character describes the kind of device he or she wants to construct; then the Gamemaster decides if the device is simple, moderate, complex, or advanced compared to current technology.
Type of Scratch-Built Mechanical Device (Examples) |
Purchase DC |
Craft DC |
Time
|
Simple (tripwire trap) |
5 |
15 |
1 hr
|
Moderate (engine component, light armor) |
12 |
20 |
12 hr.
|
Complex (automobile engine, 9mm autoloader handgun) |
16 |
25 |
24 hr.
|
Advanced (jet engine) |
20 |
30 |
60 hr.
|
Special: A character without a mechanical
tool kit takes a –4 penalty on Craft (mechanical) checks.
A character with the Builder feat gets a +2 bonus on all Craft (mechanical) checks. |