Community | Use calm emotions as a spell-like ability once per day. Gain +2 bonus
on Diplomacy checks. | Niveau 1: | Bless: Allies gain +1 attack and +1 on saves against fear. | Niveau 2: | Status: Monitors condition, position of allies | Niveau 3: | Prayer: Allies gain +1 on most rolls, and enemies suffer -1. | Niveau 4: | Tongues: Speak any language. | Niveau 5: | Rary's Telepathic Bond: Link lets allies communicate. | Niveau 6: | Heroes Feast: Food for 1 creature/level, cures and blesses. | Niveau 7: | Refuge: Alters item to transport its possessor to you. | Niveau 8: | Magnificent Mansion: Door leads to extraordimensional mansion. | Niveau 9: | Heal, Mass: As heal, but with several subjects. | Source: | Spell Compendium / Complete Divine |
| Good | cast good spells at +1 caster level. | Niveau 1: | Protection from Evil: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. | Niveau 2: | Aid: +1 on attack rolls +1 on saves against fear, 1d8 temporary hp +1/level (max +10). | Niveau 3: | Magic Circle against Evil: As protection spells, but 10-ft. radius and 10 min./level. | Niveau 4: | Holy Smite: Damages and blinds evil creatures. | Niveau 5: | Dispel Evil: +4 bonus against attacks by evil creatures. | Niveau 6: | Blade Barrier: Wall of blades deals 1d6/level damage. | Niveau 7: | Holy Word: Kills, paralyzes, slows, or deafens nongood subjects. | Niveau 8: | Holy Aura: +4 to AC, +4 resistance, and SR 25 against evil spells. | Niveau 9: | Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a good spell only. | Source: | Player's Handook |
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Law | You cast law spells at +1 caster level. | Niveau 1: | Protection from Chaos: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. | Niveau 2: | Calm Emotions: Calms creatures, negating emotion effects. | Niveau 3: | Magic Circle against Chaos: As protection spells, but 10-ft. radius and 10 min./level. | Niveau 4: | Order’s Wrath: Damages and dazes chaotic creatures. | Niveau 5: | Dispel Chaos: +4 bonus against attacks by chaotic creatures. | Niveau 6: | Hold Monster: As hold person, but any creature. | Niveau 7: | Dictum: Kills, paralyzes, slows, or deafens nonlawful subjects. | Niveau 8: | Shield of Law: +4 to AC, +4 resistance, and SR 25 against chaotic spells. | Niveau 9: | Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a law spell only. | Source: | Player's Handook |
| Wealth | Add apparaise to your list of cleric class skills. You gain Skill
Focus (apparaise) as a bonus feat. | Niveau 1: | Alarm: Wards an area for 2 hours/level. | Niveau 2: | Obscure Object: Masks object against scrying. | Niveau 3: | Glyph of Warding: Inscription harms those who pass it. | Niveau 4: | Detect Scrying: Alerts you of magical eavesdropping. | Niveau 5: | Leomund's Secret Chest: Hides expensive chest on Ethereal Plane, you retrieve it at will. | Niveau 6: | Forbiddance: Blocks planar travel, damage creatures of different alignment. | Niveau 7: | Sequester: Subject is invisible to sight and scrying: renders creature comatose. | Niveau 8: | Discern Location: Reveals exact location of creature of object. | Niveau 9: | Antipathy: Object or location affected by spell repels certain creatures. | Source: | Spell Compendium / Draconomicon |
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