JDRQ - Galaxia

Cyreis

Dieu du ciel dans le panth�on Hélènien.
Description
Titre:Les couleur divines
Alignement:Loyal / Neutre
Portfolios:Air,ciel, nuage
Domaines:Air, Creation, Glory, Sun, Weather.
Symbole:Une nuage blanc sur fond bleu
Rang divin:Mineur
Domaines
Air
Turn or destroy earth creatures as a good cleric turns undead. Rebuke, command, or bolster air creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
Niveau 1:Obscuring Mist: Fog surrounds you.
Niveau 2:Wind Wall: Deflects arrows, smaller creatures, and gases.
Niveau 3:Gaseous Form: Subject becomes insubstantial and can fly slowly.
Niveau 4:Air Walk: Subject treads on air as if solid (climb at 45-degree angle).
Niveau 5:Control Winds: Change wind direction and speed.
Niveau 6:Chain Lightning: 1d6/level damage; 1 secondary bolt/level each deals half damage.
Niveau 7:Control Weather: Changes weather in local area.
Niveau 8:Whirlwind: Cyclone deals damage and can pick up creatures.
Niveau 9:Elemental Swarm: Summons multiple elementals. Cast as an air spell only.
Source:Player's Handook

Creation
You cast Conjuration (creation) spells at +1 caster level.
Niveau 1:Create Water: Creates 2 gallons/level of pure water.
Niveau 2:Minor Image: Creates audial and visual illusion of your design.
Niveau 3:Create Food and Water: Feeds three humans (or one horse)/level.
Niveau 4:Minor Creation: Creates one cloth or wood object.
Niveau 5:Major Creation: As minor creation, plus stones and metal.
Niveau 6:Heroes Feast: Food for 1 creature/level, cures and blesses.
Niveau 7:Permanent Image: Includes sight, sound, and smell.
Niveau 8:True Creation: As major creation, but permanent.
Niveau 9:Pavilion of Grandeur: A feast and great pavilion are created.
Source:Spell Compendium / Complete Divine

Glory
Turn undead with a +2 bonus on the turnning check and +1d6 on the turning damage roll.
Niveau 1:Disrupt Undead: Deals 1d6 damage to one undead.
Niveau 2:Bless Weapon: Weapon strikes true against evil foes.
Niveau 3:Searing Light: Ray deals 1d8/two levels damage, more against undead.
Niveau 4:Holy Smite: Damages and blinds evil creatures.
Niveau 5:Holy Sword: Weapon becomes +5, deals +2d6 damage against evil.
Niveau 6:Bolt of Glory: Positive energy ray deals extra damage to evil outsiders and undead.
Niveau 7:Sunbeam: Beam blinds and deals 4d6 damage.
Niveau 8:Crown of Glory: you gain +4 Charisma and enthrall those who hear you.
Niveau 9:Gate: Connects two planes for travel or summoning.
Source:Spell Compendium / Complete Divine

Sun
Once per day, you can perform a greater turning against undead in place of a regular turning. The greater turning is like a normal turning except that the undead creatures that would be turned are destroyed instead.
Niveau 1:Endure Elements: Exist comfortably in hot or cold environments.
Niveau 2:Heat Metal: Make metal so hot it damages those who touch it.
Niveau 3:Searing Light: Ray deals 1d8/two levels, more against undead.
Niveau 4:Fire Shield: Creatures attacking you take fire damage; you’re protected from heat or cold.
Niveau 5:Flame Strike: Smite foes with divine fire (1d6/level damage).
Niveau 6:Fire Seeds: Acorns and berries become grenades and bombs.
Niveau 7:Sunbeam: Beam blinds and deals 4d6 damage.
Niveau 8:Sunburst: Blinds all within 10 ft., deals 6d6 damage.
Niveau 9:Prismatic Sphere: As prismatic wall, but surrounds on all sides.
Source:Player's Handook

Weather
Inclement weather has less of an effect on you. Rain and snow don't penalize your Spot and Search checks. You can move throught snow covered and icy terrain at your normal movement. Wind effects, whether natural or magical, affect you as if you were one size category larger.
Niveau 1:Obscuring Mist: Fog surrounds you.
Niveau 2:Gust of Wind: Blows away of knocks down smaller creatures.
Niveau 3:Call lightning: Calls down lightning bolts (3d6 per bolt) from sky.
Niveau 4:Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across.
Niveau 5:Binding Winds: Prevents target from moving, hinders ranged attacks.
Niveau 6:Cloudwalkers: Targets cna walk on clouds, flying at high altitudes.
Niveau 7:Control Weather: Changes weather in local area.
Niveau 8:Whirlwind: Cyclone deals damage and can pick up creatures.
Niveau 9:Whirlwind, Greater: As whirlwind, but larger and more destructive.
Source:Complete Divine