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Xalastar

Dieu intermédiaire de la Justice (LN) dans le panth�on Sélarien.
Description
Alignement:Loyal / Neutre
Portfolios:Justice, Discipline, Loi, Guarde
Domaines:Dragon, Law, Courage.
Symbole:Un dragon qui a une greatsword entre ses pattes
Rang divin:Intermédiaire
Arme divine:Greatsword
Domaines
Dragon
Add Bluff and Intimidate to your list of cleric class skills.
Niveau 1:Magic Fang: One natural weapon of subject creature gets a +1 on attack and damage rolls.
Niveau 2:Resist Energy: Ignores 10 (or more) points of damage/attack from specified energy type.
Niveau 3:Magic Fang, Greater: One natural weapon of subject creature gets +1/three levels on attack and damage rolls (max +5).
Niveau 4:Voice of the dragon: +10 on Bluff, Diplomacy, and Intimidte checks; can use one suggestion.
Niveau 5:True Seeing: Lets you see all things as they really are.
Niveau 6:Stoneskin: Ignore 10 points of damage per attack.
Niveau 7:Dragon Ally: As lesser dragon ally, but up to 18 HD.
Niveau 8:Suggestion, Mass: As suggestion plus one/level subjects.
Niveau 9:Dominate Monster: As dominate person, but any creature.
Source:Spell Compendium / Draconomicon

Law
You cast law spells at +1 caster level.
Niveau 1:Protection from Chaos: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Niveau 2:Calm Emotions: Calms creatures, negating emotion effects.
Niveau 3:Magic Circle against Chaos: As protection spells, but 10-ft. radius and 10 min./level.
Niveau 4:Order’s Wrath: Damages and dazes chaotic creatures.
Niveau 5:Dispel Chaos: +4 bonus against attacks by chaotic creatures.
Niveau 6:Hold Monster: As hold person, but any creature.
Niveau 7:Dictum: Kills, paralyzes, slows, or deafens nonlawful subjects.
Niveau 8:Shield of Law: +4 to AC, +4 resistance, and SR 25 against chaotic spells.
Niveau 9:Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a law spell only.
Source:Player's Handook

Courage
You radiate an aura of courage that grants all allies within 10 feet (including yourself) a +4 morale bonus on saving throws againts fear effects. This ability functions only while you are conscious.
Niveau 1:Remove Fear: Suppresses fear or give +4 on saves against fear for one subject + one per 4 levels.
Niveau 2:Aid: +1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10).
Niveau 3:Cloak of Bravery: You and your allies gain a bonus on saves against fear.
Niveau 4:Heroism: Gives +2 bonus on attack rolls, saves, skill checks.
Niveau 5:Valiant Fury: +4 str, con; +2 will saves, extra attack.
Niveau 6:Heroes Feast: Food for one creature/level cures and grants combat bonuses.
Niveau 7:Heroism, Greater: Gives a +4 bonus on attack rolls, saves, skill checks; immunity to fear, temporary hp.
Niveau 8:Lion Roar: Deal 1d8 points of damage/2 levels to enemies; allies get +1 on attacks and saves against fear, temporary hp.
Niveau 9:Cloak of Bravery, Greater: You and your allies become immune to fear and get +2 bonus on attacks.
Source:Spell Compendium

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