Jeux de r�le Qu�bec - MoonZar
 
MoonZar
Accueil
Atlas
Calendrier
Campagnes
Chronologie
Classes
Classes Prestiges
H�ros
Objets
Organisations
Races
Religions
Monde
Communaut�
Inscription
Forums
Liens utiles

Elzar

Dieu majeur de la magie (LE) dans le panth�on Sélarien.
Description
Titre:Le grand maitre
Alignement:Neutre / Mauvais
Portfolios:Magie, Conjuration, Dimension, Destruction, Creation
Domaines:Destruction, Magic, Summoner, Wrath, Portal.
Rang divin:Majeur
Arme divine:La baguette
Domaines
Destruction
You gain the smite power, the supernatural ability to make a single melee attack with a +4 bonus on attack rolls and a bonus on damage rolls equal to your cleric level (if you hit). You must declare the smite before making the attack. This ability is usable once per day.
Niveau 1:Inflict Light Wounds: Touch attack, 1d8 damage +1/level (max +5).
Niveau 2:Shatter: Sonic vibration damages objects or crystalline creatures.
Niveau 3:Contagion: Infects subject with chosen disease.
Niveau 4:Inflict Critical Wounds: Touch attack, 4d8 damage +1/level (max +20).
Niveau 5:Inflict Light Wounds, Mass: Deals 1d8 damage +1/level to any creatures.
Niveau 6:Harm: Deals 10 points/level damage to target.
Niveau 7:Disintegrate: Makes one creature or object vanish.
Niveau 8:Earthquake: Intense tremor shakes 80-ft.-radius.
Niveau 9:Implosion: Kills one creature/round.
Source:Player's Handook

Magic
Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of one-half your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.
Niveau 1:Magic Aura: Alters object’s magic aura.
Niveau 2:Identify: Determines properties of magic item.
Niveau 3:Dispel Magic: Cancels magical spells and effects.
Niveau 4:Imbue with Spell Ability: Transfer spells to subject.
Niveau 5:Spell Resistance: Subject gains SR 12 + level.
Niveau 6:Antimagic Field: Negates magic within 10 ft.
Niveau 7:Spell Turning: Reflect 1d4+6 spell levels back at caster.
Niveau 8:Protection from Spells: Confers +8 resistance bonus.
Niveau 9:Mage’s Disjunction: Dispels magic, disenchants magic items.
Source:Player's Handook

Summoner
Add +2 to your caster level for all Conjuration(summoning) or Conjuration(calling) spells.
Niveau 1:Summon Monster I: Calls outsider to fight for you.
Niveau 2:Summon Monster II: Calls outsider to fight for you.
Niveau 3:Summon Monster III: Calls outsider to fight for you.
Niveau 4:Planar Ally, Lesser: Exchange services with an 8 HD outsider.
Niveau 5:Summon Monster V: Calls outsider to fight for you.
Niveau 6:Planar Ally: As leeser planar ally, but up to 16 HD.
Niveau 7:Summon Monster VII: Calls outsider to fight for you.
Niveau 8:Planar Ally, Greater: As lesser planar ally, but up to 24 HD.
Niveau 9:Gate: Connects two planes for travel or summoning.
Source:Spell Compendium / Complete Divine

Wrath
Once per day, you can subtract a number of points from your Wisdom score equal to or less than your cleric level. For every 2 points you subtract from your Wisdom score, add 1 point and add them to your Strength score. You suffer all the effects of reduced Wisdom, including access to spells and bonus spells, reduction of Will saves, and penalties on Wisdom-based skills. This trade between ability scores lasts for 1 round per cleric level and cannot be ended prematurely.
Niveau 1:Rhino’s Rush†: Next charge deals double damage.
Niveau 2:Bull’s Strength: Subject gains +4 Str for 1 minute/level.
Niveau 3:Rage: Subjects gain +2 to Str and Con, +1 on Will saves, –2 to AC.
Niveau 4:Shout: Deafens all within cone and deals 5d6 sonic damage.
Niveau 5:Righteous Might: Your size increases, and you gain combat bonuses.
Niveau 6:Song of Discord: Forces subjects to attack each other.
Niveau 7:Tenser’s TransformationM: You gain combat bonuses.
Niveau 8:Shout, Greater: Devastating yell deals 10d6 sonic damage; stuns creatures, damages objects.
Niveau 9:Storm of Vengeance: Storm rains acid, lightning, and hail.
Source:Spell Compendium

Portal
You can detect an active or inactive portal as if it were a normal secret door (Search DC 20).
Niveau 1:Summon Monster I: Calls extraplanar creature to fight for you.
Niveau 2:Analyse Portal: Find a nearby portal and discover its properties.
Niveau 3:Dimensional Anchor: Bars extradimensional movement.
Niveau 4:Dimension Door: Teleports you a short distance.
Niveau 5:Teleport: Teleports you a long distance.
Niveau 6:Banishment: Banishes a 2 HD/level of extraplanar creatures.
Niveau 7:Etherealness: Travel to Ethereal Plane with compagnions.
Niveau 8:Maze: Traps subject in extradimensional maze.
Niveau 9:Gate: Connects two planes for travel or summoning.
Source:Spell Compendium

Copyright © 1996-2024