JDRQ - Eden

Rivam

Description
Titre:Le destructeur
Alignement:Chaotique / Mauvais
Portfolios:Dieu de la destruction, de la cruauté, du massacre et de la vengeance
Domaines:Chaos, Cold, Destruction, Evil, Hunger, Pestilence, Hatred.
Symbole:Une tour détruite par un éclair.
Arme divine:morningstar
Description
Rivam est le dieu de la destruction et des massacres. Elle est cruelle et adore détruire. Elle est sur une quête de vengeance sans fin contre la déesse Évelyn.
Historique
Rivam est lle dieu primordial de la destruction. C'est le choisi du créateur à cette tâche. Il cherche à détruire ce que les autres dieux. Bien que son némésis est Élias, il porte une haine profonde à Evelyn pour une raison inconnue.
Hi�rarchie du clerg�
Il n'a pas de clergé car chaque tentative de fonder une église stable échoue car chacun veut la détruire. Les prêtre sont très solitaire.
Uniforme du clerg�
Un vêtement unique rouge sang qui couvre les yeux. De plus, les membres de l'église sont invité, comme ceux de nimu, à ce scarifier.
Les grands centres de culte
Aucun, il sévit un peu partout. Beaucoup des prêtre tentes d'accèder à Ovalin, mais les elfes les repousses toujours.
Les f�tes religieuses et c�r�monies
Une fois par an, les prêtre se rassemble et détruise ensemble une des grandes cathédrale d'Évelyne.
Avatar et formes de manifestations
Elle se manifeste en détruisant tout autour d'une personne. Du banc ou la personnes est assise à sa clavicule. Quand elle envoie sont avatar, elle est blonde, grande, jolie si ce n'est de son équipement détruit.
Domaines
Chaos
You cast chaos spells at +1 caster level.
Niveau 1:Protection from Law: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Niveau 2:Shatter: Sonic vibration damages objects or crystalline creatures.
Niveau 3:Magic Circle against Law: As protection spells, but 10-ft. radius and 10 min./level.
Niveau 4:Chaos Hammer: Damages and staggers lawful creatures.
Niveau 5:Dispel Law: +4 bonus against attacks by lawful creatures.
Niveau 6:Animate Objects: Objects attack your foes.
Niveau 7:Word of Chaos: Kills, confuses, stuns, or deafens nonchaotic subjects.
Niveau 8:Cloak of Chaos: +4 to AC, +4 resistance, SR 25 against lawful spells.
Niveau 9:Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a chaos spell only.
Source:Player's Handook

Cold
You can turn or destroy fire creatures as a good cleric turns undead. You can also rebuke or command cold creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
Niveau 1:Chill Touch: One touch/level deals 1d6 damage and possibly 1 Str damage.
Niveau 2:Chill Metal: Cold metal damages those who touch it.
Niveau 3:Sleet Storm: Hampers vision and movement.
Niveau 4:Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across.
Niveau 5:Wall of Ice: Ice plane creates wall with 15 hp +1/level, or hemisphere can trap creatures inside.
Niveau 6:Cone of cold: 1d6/level cold damage
Niveau 7:Control Weather: Changes weather in local area.
Niveau 8:Polar Ray: Ranged touch attack deals 1d6/level cold damage.
Niveau 9:Obedient Avalanche: Snowy avalanche crushes and buries foes
Source:Spell Compendium / Complete Divine

Destruction
You gain the smite power, the supernatural ability to make a single melee attack with a +4 bonus on attack rolls and a bonus on damage rolls equal to your cleric level (if you hit). You must declare the smite before making the attack. This ability is usable once per day.
Niveau 1:Inflict Light Wounds: Touch attack, 1d8 damage +1/level (max +5).
Niveau 2:Shatter: Sonic vibration damages objects or crystalline creatures.
Niveau 3:Contagion: Infects subject with chosen disease.
Niveau 4:Inflict Critical Wounds: Touch attack, 4d8 damage +1/level (max +20).
Niveau 5:Inflict Light Wounds, Mass: Deals 1d8 damage +1/level to any creatures.
Niveau 6:Harm: Deals 10 points/level damage to target.
Niveau 7:Disintegrate: Makes one creature or object vanish.
Niveau 8:Earthquake: Intense tremor shakes 80-ft.-radius.
Niveau 9:Implosion: Kills one creature/round.
Source:Player's Handook

Evil
You cast evil spells at +1 caster level.
Niveau 1:Protection from Good: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Niveau 2:Desecrate: Fills area with negative energy, making undead stronger.
Niveau 3:Magic Circle against Good: As protection spells, but 10-ft. radius and 10 min./level.
Niveau 4:Unholy Blight: Damages and sickens good creatures.
Niveau 5:Dispel Good: +4 bonus against attacks by good creatures.
Niveau 6:Create Undead: Create ghouls, ghasts, mummies, or mohrgs.
Niveau 7:Blasphemy: Kills, paralyzes, weakens, or dazes nonevil subjects.
Niveau 8:Unholy Aura: +4 to AC, +4 resistance, SR 25 against good spells.
Niveau 9:Summon Monster IX: Calls extraplanar creature to fight for you. Cast as an evil spell only.
Source:Player's Handook

Hunger
You gain a bite attack. If you are Small, your bite attack deals 1d4 points of damages; medium 1d6; or large 1d8. You are proficient with your bite, and considered armed. If you already have a natural bite attack, use the higher of the two damage values. This is considered a secondary natural attack.
Niveau 1:Ghoul Light: Light provides turn resistance.
Niveau 2:Ghoul Glyph: Glyph wards area, paralyzes victims.
Niveau 3:Ghoul Gesture: Ray paralyzes target.
Niveau 4:Enervation: Subject gains 1d4 negative levels.
Niveau 5:Ghoul Gauntlet: Convert victim to a ghoul under your control.
Niveau 6:Eyes of the King: Summon fiendish dire bats.
Niveau 7:Field of Ghouls: Transform dying creatures into ghouls.
Niveau 8:Bite of the King: Swallow enemies whole.
Niveau 9:Energy Drain: Subject gains 2d4 negative levels.
Source:Spell Compendium / Libris Mortis

Pestilence
Immunity to the effects of all diseases, though clerics with this power can still carry infectious diseases.
Niveau 1:Doom: One subject suffers -2 on attacks, damage, saves, and checks.
Niveau 2:Summon Swarm: Summons swarm of bats, rats, or spiders.
Niveau 3:Contagion: Infects subject with chosen disease.
Niveau 4:Poison: Touch deals 1d10 Con damage, repeats in 1 min.
Niveau 5:Plague of Rats: Summons horde of diseased rats.
Niveau 6:Curse of Lycanthropy: Causes temporary lycanthropy, one subject/level.
Niveau 7:Scourge: Inflicts a disease that must be magically cured, one subject/level.
Niveau 8:Create Greater Undead: Create shadows, wraiths, spectres, or devourers. May only be used to create mummies.
Niveau 9:Otyugh Swarm: Creates 3d4 otyughs or 1d3+1 Huge otyughs.
Source:Spell Compendium / Complete Divine

Hatred
Once per day as a free action, choose one opponent. Against that foe you gain a +2 profane bonus on attack rolls, saving throws, and Armor Class for 1 minute.
Niveau 1:Doom: One subject takes –2 on attack rolls, damage rolls,saves, and checks.
Niveau 2:Scare: Panics creatures of less than 6 HD.
Niveau 3:Bestow Curse: –6 to an ability score; –4 on attack rolls,saves, and checks; or 50% chance of losing each action.
Niveau 4:Rage: Gives +2 to Str and Con, +1 on Will saves, –2 to AC.
Niveau 5:Righteous Might: Your size increases and you gain combat bonuses.
Niveau 6:Forbiddance : Blocks planar travel, damages creatures of different alignment.
Niveau 7:Blasphemy: Kills, paralyzes, weakens, or dazes non-evil subject.
Niveau 8:Antipathy: Object or location affected by spell repels certain creatures.
Niveau 9:Wail of the Banshee: Kills one creature/level.
Source:Spell Compendium