JDRQ - Eden

Sasha

Description
Titre:Le Tyran
Alignement:Loyal / Mauvais
Portfolios:Dieu de la Tyrannie, des conflits du pouvoir, de la guerre
Domaines:Competition, Evil, Law, Strength, Suffering, Tyranny.
Symbole:une épée pointant le ciel
Arme divine:Épée longue
Description
Sasha est le dieux des conflits. Il aime le combat pour le plaisir du combat et il est très vénéré par les gens qui souhaite acquérir la puissance par la force et la guerre. Il est le dieu des Tyrans et des Oligarque.
Historique
Sasha est le dieu primordiale des conflits. C'est le choisi du créateur à cette tâche. Il est le fils d'Évelyn et d'Hans ainsi que le frère d'Ilios. Il c'est fortement éloignés de sa famille. Son némésis est son père, Hans.
Hi�rarchie du clerg�
Il y a peu de membre dans le clergé de Sasha. Ses suivants sont souvent guides des grands tyrans et maintiennent le peuple dans un état de quasi-esclavage. Les masses sont souvent forcé de le prier. Il fait souvent office de religion d'État.
Uniforme du clerg�
Belles tuniques or et noire avec des traits de rouge.
Les grands centres de culte
Dorster, Zuuax et Frazan. Anciennement Hiveaz
Les f�tes religieuses et c�r�monies
L'anniversaire du tyran est généralment la fête la plus courru de même que la pendaison de criminels.
Avatar et formes de manifestations
Il se manifeste souvent avec un tambour militaire ou par une plume de corbeau qui tombe du ciel. Quand il envoie son avatar, ce dernier est grand avec les traits sombre. Il a toujours un corbeau sur l'épaule.
Domaines
Competition
You relish the chance to prove yourself against your foes. As an extraordinary ability. you gain a +1 bonus on all opposed checks you make.
Niveau 1:Remove Fear: Suppresses feat or gives +4 on saves against fear for one subject + one per four levels.
Niveau 2:Zeal: You move through foes to attack the enemy you want.
Niveau 3:Prayer: Allies gain +1 on most rolls, and enemies suffer -1.
Niveau 4:Divine Power: You gain attack bonus, +6 to Str, and 1 hp/level.
Niveau 5:Righteous Might: Your size increases, and you gain combat bonuses.
Niveau 6:Zealot Pact: You automatically gain combat bonuses when you attack someone of opposite alignment.
Niveau 7:Regenerate: Subject's severed limbs grow back, cures 4d8 +1/level (max+35).
Niveau 8:Moment of Prescience: You gain insight bonus on single attack roll, check, or save.
Niveau 9:Visage of the Deity, Greater: As lesser visage of the deity, but you become half-celestial or half-fiendish.
Source:Spell Compendium / Complete Divine

Evil
You cast evil spells at +1 caster level.
Niveau 1:Protection from Good: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Niveau 2:Desecrate: Fills area with negative energy, making undead stronger.
Niveau 3:Magic Circle against Good: As protection spells, but 10-ft. radius and 10 min./level.
Niveau 4:Unholy Blight: Damages and sickens good creatures.
Niveau 5:Dispel Good: +4 bonus against attacks by good creatures.
Niveau 6:Create Undead: Create ghouls, ghasts, mummies, or mohrgs.
Niveau 7:Blasphemy: Kills, paralyzes, weakens, or dazes nonevil subjects.
Niveau 8:Unholy Aura: +4 to AC, +4 resistance, SR 25 against good spells.
Niveau 9:Summon Monster IX: Calls extraplanar creature to fight for you. Cast as an evil spell only.
Source:Player's Handook

Law
You cast law spells at +1 caster level.
Niveau 1:Protection from Chaos: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Niveau 2:Calm Emotions: Calms creatures, negating emotion effects.
Niveau 3:Magic Circle against Chaos: As protection spells, but 10-ft. radius and 10 min./level.
Niveau 4:Order’s Wrath: Damages and dazes chaotic creatures.
Niveau 5:Dispel Chaos: +4 bonus against attacks by chaotic creatures.
Niveau 6:Hold Monster: As hold person, but any creature.
Niveau 7:Dictum: Kills, paralyzes, slows, or deafens nonlawful subjects.
Niveau 8:Shield of Law: +4 to AC, +4 resistance, and SR 25 against chaotic spells.
Niveau 9:Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a law spell only.
Source:Player's Handook

Strength
You can perform a feat of strength as a supernatural ability. You gain an enhancement bonus to Strength equal to your cleric level. Activating the power is a free action, the power lasts 1 round, and it is usable once per day.
Niveau 1:Enlarge Person: Humanoid creature doubles in size.
Niveau 2:Bull’s Strength: Subject gains +4 to Str for 1 min./level.
Niveau 3:Magic Vestment: Armor or shield gains +1 enhancement per four levels.
Niveau 4:Spell Immunity: Subject is immune to one spell per four levels.
Niveau 5:Righteous Might: Your size increases, and you gain combat bonuses.
Niveau 6:Stoneskin: Ignore 10 points of damage per attack.
Niveau 7:Grasping Hand: Large hand provides cover, pushes, or grapples.
Niveau 8:Clenched Fist: Large hand provides cover, pushes, or attacks your foes.
Niveau 9:Crushing Hand: Large hand provides cover, pushes, or crushes your foes.
Source:Player's Handook

Suffering
You can use a pain touch once per day. Make a melee touch attack against a living creature, which bestows on that creature a –2 penalty to Strength and Dexterity for 1 minute on a successful attack. This ability does not affect creatures that have immunity to extra damage from critical hits.
Niveau 1:Bane: Enemies take –1 on attack rolls and saves against fear.
Niveau 2:Bear’s Endurance: Subject gains +4 to Con for 1 minute/level.
Niveau 3:Bestow Curse: –6 to an ability score; –4 on attack rolls,saves, and checks; or 50% chance of losing each action.
Niveau 4:Enervation: Subject gains 1d4 negative levels.
Niveau 5:Feeblemind: Subject’s Int and Cha drop to 1.
Niveau 6:Harm: Deals 10 points/level damage to subject.
Niveau 7:Eyebite: Subject becomes panicked, sickened, and comatose.
Niveau 8:Symbol of Pain : Triggered rune wracks nearby creatures with pain.
Niveau 9:Horrid Wilting: Deals 1d6/level damage within 30 ft.
Source:Spell Compendium

Tyranny
Granted Power: Add +1 to the save DC of any enchantment (compulsion) spell you cast.
Niveau 1:Command: One subject obeys selected command for 1 round.
Niveau 2:Enthrall: Captivates all within 100 ft. + 10 ft./level.
Niveau 3:Discern Lies: Reveals deliberate falsehoods.
Niveau 4:Fear: Subjects within cone flee for 1 round/level.
Niveau 5:Command, Greater: As command, but affects one subject/level.
Niveau 6:Geas/Quest: As lesser geas, plus it affects any creature.
Niveau 7:Bigby’s Grasping Hand: Hand provides cover, pushes, or grapples.
Niveau 8:Charm Monster, Mass: As charm monster, but all within 30 ft.
Niveau 9:Dominate Monster: As dominate person, but any creature.
Source:Spell Compendium