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Vangelysa

Déesse intermediare des montagnes (NG) dans le panth�on Sélarien.
Description
Titre:La reine de la montagne
Alignement:Neutre / Bon
Portfolios:Vent, Éclair, Tempête, Montagne, Tonnère, Neige, Nord et Froid.
Domaines:Air, Celerity, Cold, Weather, Storm, Windstorm.
Symbole:Une tornade avec des éclaires qui en sort avec en premier plan une longue lance de métal
Rang divin:Intermédiaire
Arme divine:Lance
Domaines
Air
Turn or destroy earth creatures as a good cleric turns undead. Rebuke, command, or bolster air creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
Niveau 1:Obscuring Mist: Fog surrounds you.
Niveau 2:Wind Wall: Deflects arrows, smaller creatures, and gases.
Niveau 3:Gaseous Form: Subject becomes insubstantial and can fly slowly.
Niveau 4:Air Walk: Subject treads on air as if solid (climb at 45-degree angle).
Niveau 5:Control Winds: Change wind direction and speed.
Niveau 6:Chain Lightning: 1d6/level damage; 1 secondary bolt/level each deals half damage.
Niveau 7:Control Weather: Changes weather in local area.
Niveau 8:Whirlwind: Cyclone deals damage and can pick up creatures.
Niveau 9:Elemental Swarm: Summons multiple elementals. Cast as an air spell only.
Source:Player's Handook

Celerity
Your land speed is faster than the normal for your race by +10 feet. The benefit is lost if you are wearing medium or heavy armor or carrying a medium or heavy load.
Niveau 1:Expeditious Retreat: Your speed increases by 30 ft.
Niveau 2:Cat's Grace: Subject gains +4 to Dex for 1 min./level.
Niveau 3:Blur: Attacks miss subject 20% of time.
Niveau 4:Haste: One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves.
Niveau 5:Tree Stride: Step from one tree to another far away.
Niveau 6:Wind Walk: You and your allies turn vaporous and travel fast.
Niveau 7:Cat's Grace, Mass: As cat's grace, affects one subject/level.
Niveau 8:Blink, Improved: As blink, but safer and with more control.
Niveau 9:Time Stop: You act freely for 1d4+1 rounds.
Source:Spell Compendium / Complete Divine

Cold
You can turn or destroy fire creatures as a good cleric turns undead. You can also rebuke or command cold creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
Niveau 1:Chill Touch: One touch/level deals 1d6 damage and possibly 1 Str damage.
Niveau 2:Chill Metal: Cold metal damages those who touch it.
Niveau 3:Sleet Storm: Hampers vision and movement.
Niveau 4:Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across.
Niveau 5:Wall of Ice: Ice plane creates wall with 15 hp +1/level, or hemisphere can trap creatures inside.
Niveau 6:Cone of cold: 1d6/level cold damage
Niveau 7:Control Weather: Changes weather in local area.
Niveau 8:Polar Ray: Ranged touch attack deals 1d6/level cold damage.
Niveau 9:Obedient Avalanche: Snowy avalanche crushes and buries foes
Source:Spell Compendium / Complete Divine

Weather
Inclement weather has less of an effect on you. Rain and snow don't penalize your Spot and Search checks. You can move throught snow covered and icy terrain at your normal movement. Wind effects, whether natural or magical, affect you as if you were one size category larger.
Niveau 1:Obscuring Mist: Fog surrounds you.
Niveau 2:Gust of Wind: Blows away of knocks down smaller creatures.
Niveau 3:Call lightning: Calls down lightning bolts (3d6 per bolt) from sky.
Niveau 4:Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across.
Niveau 5:Binding Winds: Prevents target from moving, hinders ranged attacks.
Niveau 6:Cloudwalkers: Targets cna walk on clouds, flying at high altitudes.
Niveau 7:Control Weather: Changes weather in local area.
Niveau 8:Whirlwind: Cyclone deals damage and can pick up creatures.
Niveau 9:Whirlwind, Greater: As whirlwind, but larger and more destructive.
Source:Complete Divine

Storm
You gain resistance to electricity 5.
Niveau 1:Entropic Shield: Ranged attacks against you have 20%
Niveau 2:Gust of Wind: Blows away or knocks down smaller
Niveau 3:Call Lightning: Calls down lightning bolts (3d6 per bolt)
Niveau 4:Sleet Storm: Hampers vision and movement.
Niveau 5:Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across.
Niveau 6:Summon Monster VI*: Calls extraplanar creature to fi ght
Niveau 7:Control Weather: Changes weather in local area.
Niveau 8:Whirlwind: Cyclone deals damage and can pick up creatures.
Niveau 9:Storm of Vengeance: Storm rains acid, lightning, and hail.
Source:Spell Compendium

Windstorm
Granted Power: Inclement weather has less of an effect on you. Rain and snow don’t penalize your Spot and Search checks. You can move through snow-covered and icy terrain at your normal movement. Wind effects, whether natural or magical,affect you as if you were one size category larger.
Niveau 1:Obscuring Mist: Fog surrounds you.
Niveau 2:Binding Winds: Air prevents subject from moving,hinders ranged attacks.
Niveau 3:Call Lightning: Calls down lightning bolts (3d6 per bolt) from sky.
Niveau 4:Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across.
Niveau 5:Arc of Lightning†: Line of electricity arcs between two creatures (1d6/level damage).
Niveau 6:Cloudwalkers†: Subjects can fly outdoors at speed of 60 ft.
Niveau 7:Control Weather: Changes weather in local area.
Niveau 8:Whirlwind: Cyclone deals damage and can pick up creatures.
Niveau 9:Whirlwind, Greater†: As whirlwind, but larger and more destructive.
Source:Spell Compendium

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