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Phalian | Dieu majeur de la llumière (NG) dans le panth�on Sélarien. |
| Description | Titre: | Le soleil divin | Alignement: | Neutre / Bon | Portfolios: | Lumière, Guérison, Soleil, Pureté, Naissance et Renouveau | Domaines: | Good, Healing, Purification, Sun. | Symbole: | Une phoenix rouge sur un fond de soleil avec une épée batarde fait de sunarium derrière oiseau | Rang divin: | Majeur | Arme divine: | Épée bâtarde |
Historique | Grande gardienne du Phoenix - Haevia Heldor (7205 - 7313) | Domaines | Good | cast good spells at +1 caster level. | Niveau 1: | Protection from Evil: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. | Niveau 2: | Aid: +1 on attack rolls +1 on saves against fear, 1d8 temporary hp +1/level (max +10). | Niveau 3: | Magic Circle against Evil: As protection spells, but 10-ft. radius and 10 min./level. | Niveau 4: | Holy Smite: Damages and blinds evil creatures. | Niveau 5: | Dispel Evil: +4 bonus against attacks by evil creatures. | Niveau 6: | Blade Barrier: Wall of blades deals 1d6/level damage. | Niveau 7: | Holy Word: Kills, paralyzes, slows, or deafens nongood subjects. | Niveau 8: | Holy Aura: +4 to AC, +4 resistance, and SR 25 against evil spells. | Niveau 9: | Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a good spell only. | Source: | Player's Handook |
| Healing | You cast healing spells at +1 caster
level. | Niveau 1: | Cure Light Wounds: Cures 1d8 damage +1/level (max +5). | Niveau 2: | Cure Moderate Wounds: Cures 2d8 damage +1/level (max +10). | Niveau 3: | Cure Serious Wounds: Cures 3d8 damage +1/level (max +15). | Niveau 4: | Cure Critical Wounds: Cures 4d8 damage +1/level (max +20). | Niveau 5: | Cure Light Wounds, Mass: Cures 1d8 damage +1/level (max +25) for many creatures. | Niveau 6: | Heal: Cures 10 points/level of damage, all diseases and mental conditions. | Niveau 7: | Regenerate: Subject’s severed limbs grow back, cures 4d8 damage +1/level (max +35). | Niveau 8: | Cure Critical Wounds, Mass: Cures 4d8 damage +1/level (max +40) for many creatures. | Niveau 9: | Heal, Mass: As heal, but with several subjects. | Source: | Player's Handook |
| Purification | You cast abjuration spells at +1 caster level. | Niveau 1: | Nimbus of light: Sunlight illuminates you until released as an attack for 1d8 +1/level damage. | Niveau 2: | Deific Vengeance: Deity's punishment deals 1d6 damage/two caster levels (max 5d6). | Niveau 3: | Recitation: Your allies get bonus on attacks and saves, and your foes get penalties. | Niveau 4: | Castigate: Verbal rebuke deafens all who hear and damages those whose alignment differs from yours. | Niveau 5: | Dance of the Unicorn: Purifying mist washes the air clean of smoke, dust, and poisons. | Niveau 6: | Fires of Purity: Target burst into magical flame, becoming a dangerous weapon. | Niveau 7: | Righteous Wrath of the Faithful: Your allies get bonuses, especially if they worship your deity. | Niveau 8: | Sunburst: Blinds all within 10 ft., deals 6d6 damage. | Niveau 9: | Visage of the Deity, Greater: As lesser visage of the deity, but you become half-celestial or half-fiendish. | Source: | Spell Compedium / Complete Divine |
| Sun | Once per day, you can perform a greater
turning against undead in place of a
regular turning. The greater turning is
like a normal turning except that the
undead creatures that would be turned
are destroyed instead. | Niveau 1: | Endure Elements: Exist comfortably in hot or cold environments. | Niveau 2: | Heat Metal: Make metal so hot it damages those who touch it. | Niveau 3: | Searing Light: Ray deals 1d8/two levels, more against undead. | Niveau 4: | Fire Shield: Creatures attacking you take fire damage; you’re protected from heat or cold. | Niveau 5: | Flame Strike: Smite foes with divine fire (1d6/level damage). | Niveau 6: | Fire Seeds: Acorns and berries become grenades and bombs. | Niveau 7: | Sunbeam: Beam blinds and deals 4d6 damage. | Niveau 8: | Sunburst: Blinds all within 10 ft., deals 6d6 damage. | Niveau 9: | Prismatic Sphere: As prismatic wall, but surrounds on all sides. | Source: | Player's Handook |
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