Domaines |
Competition | You relish the chance to prove yourself against your foes. As an
extraordinary ability. you gain a +1 bonus on all opposed checks you
make. | Niveau 1: | Remove Fear: Suppresses feat or gives +4 on saves against fear for one subject + one per four levels. | Niveau 2: | Zeal: You move through foes to attack the enemy you want. | Niveau 3: | Prayer: Allies gain +1 on most rolls, and enemies suffer -1. | Niveau 4: | Divine Power: You gain attack bonus, +6 to Str, and 1 hp/level. | Niveau 5: | Righteous Might: Your size increases, and you gain combat bonuses. | Niveau 6: | Zealot Pact: You automatically gain combat bonuses when you attack someone of opposite alignment. | Niveau 7: | Regenerate: Subject's severed limbs grow back, cures 4d8 +1/level (max+35). | Niveau 8: | Moment of Prescience: You gain insight bonus on single attack roll, check, or save. | Niveau 9: | Visage of the Deity, Greater: As lesser visage of the deity, but you become half-celestial or half-fiendish. | Source: | Spell Compendium / Complete Divine |
| Creation | You cast Conjuration (creation) spells at +1 caster level. | Niveau 1: | Create Water: Creates 2 gallons/level of pure water. | Niveau 2: | Minor Image: Creates audial and visual illusion of your design. | Niveau 3: | Create Food and Water: Feeds three humans (or one horse)/level. | Niveau 4: | Minor Creation: Creates one cloth or wood object. | Niveau 5: | Major Creation: As minor creation, plus stones and metal. | Niveau 6: | Heroes Feast: Food for 1 creature/level, cures and blesses. | Niveau 7: | Permanent Image: Includes sight, sound, and smell. | Niveau 8: | True Creation: As major creation, but permanent. | Niveau 9: | Pavilion of Grandeur: A feast and great pavilion are created. | Source: | Spell Compendium / Complete Divine |
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Domination | You gain the Spell Focus (Enchantment) feat. | Niveau 1: | Command: One subject obeys one-word-command for 1 round. | Niveau 2: | Enthrall: Captivates all within 100 ft. +10 ft./level. | Niveau 3: | Suggestion: Compels subject to follow stated course of action. | Niveau 4: | Dominate Person: Controls humanoid telepathically. | Niveau 5: | Greater Command: As command, but affects one subject/level. | Niveau 6: | Geast/Quest: As lesser geas, but affects any creature. | Niveau 7: | Suggestion, Mass: As suggestion, plus one/level subjects. | Niveau 8: | True Domination: As dominate person, but save at -4 | Niveau 9: | Monstrous Thrall: As true domination but permanent and affect any creature. | Source: | Spell Compendium / Complete Divine |
| Glory | Turn undead with a +2 bonus on the turnning check and +1d6 on the
turning damage roll. | Niveau 1: | Disrupt Undead: Deals 1d6 damage to one undead. | Niveau 2: | Bless Weapon: Weapon strikes true against evil foes. | Niveau 3: | Searing Light: Ray deals 1d8/two levels damage, more against undead. | Niveau 4: | Holy Smite: Damages and blinds evil creatures. | Niveau 5: | Holy Sword: Weapon becomes +5, deals +2d6 damage against evil. | Niveau 6: | Bolt of Glory: Positive energy ray deals extra damage to evil outsiders and undead. | Niveau 7: | Sunbeam: Beam blinds and deals 4d6 damage. | Niveau 8: | Crown of Glory: you gain +4 Charisma and enthrall those who hear you. | Niveau 9: | Gate: Connects two planes for travel or summoning. | Source: | Spell Compendium / Complete Divine |
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Strength | You can perform a feat of strength as a
supernatural ability. You gain an
enhancement bonus to Strength equal to
your cleric level. Activating the power
is a free action, the power lasts 1
round, and it is usable once per day. | Niveau 1: | Enlarge Person: Humanoid creature doubles in size. | Niveau 2: | Bull’s Strength: Subject gains +4 to Str for 1 min./level. | Niveau 3: | Magic Vestment: Armor or shield gains +1 enhancement per four levels. | Niveau 4: | Spell Immunity: Subject is immune to one spell per four levels. | Niveau 5: | Righteous Might: Your size increases, and you gain combat bonuses. | Niveau 6: | Stoneskin: Ignore 10 points of damage per attack. | Niveau 7: | Grasping Hand: Large hand provides cover, pushes, or grapples. | Niveau 8: | Clenched Fist: Large hand provides cover, pushes, or attacks your foes. | Niveau 9: | Crushing Hand: Large hand provides cover, pushes, or crushes your foes. | Source: | Player's Handook |
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