Domaines |
Community | Use calm emotions as a spell-like ability once per day. Gain +2 bonus
on Diplomacy checks. | Niveau 1: | Bless: Allies gain +1 attack and +1 on saves against fear. | Niveau 2: | Status: Monitors condition, position of allies | Niveau 3: | Prayer: Allies gain +1 on most rolls, and enemies suffer -1. | Niveau 4: | Tongues: Speak any language. | Niveau 5: | Rary's Telepathic Bond: Link lets allies communicate. | Niveau 6: | Heroes Feast: Food for 1 creature/level, cures and blesses. | Niveau 7: | Refuge: Alters item to transport its possessor to you. | Niveau 8: | Magnificent Mansion: Door leads to extraordimensional mansion. | Niveau 9: | Heal, Mass: As heal, but with several subjects. | Source: | Spell Compendium / Complete Divine |
| Earth | Turn or destroy air creatures as a good
cleric turns undead. Rebuke, command,
or bolster earth creatures as an evil
cleric rebukes undead. Use these
abilities a total number of times per
day equal to 3 + your Charisma
modifier. This granted power is a
supernatural ability. | Niveau 1: | Magic Stone: Three stones become +1 projectiles, 1d6 +1 damage. | Niveau 2: | Soften Earth and Stone: Turns stone to clay or dirt to sand or mud. | Niveau 3: | Stone Shape: Sculpts stone into any shape. | Niveau 4: | Spike Stones: Creatures in area take 1d8 damage, may be lowed. | Niveau 5: | Wall of Stone: Creates a stone wall that can be shaped. | Niveau 6: | Stoneskin: Ignore 10 points of damage per attack. | Niveau 7: | Earthquake: Intense tremor shakes 80-ft.-radius. | Niveau 8: | Iron Body: Your body becomes living iron. | Niveau 9: | Elemental Swarm: Summons multiple elementals. Cast as an earth spell only. | Source: | Player's Handook |
|
Plant | Rebuke or command plant creatures as an
evil cleric rebukes or commands undead.
Use this ability a total number of
times per day equal to 3 + your
Charisma modifier. This granted power
is a supernatural ability.
Add Knowledge (nature) to your list of
cleric class skills.
| Niveau 1: | Entangle: Plants entangle everyone in 40-ft.-radius. | Niveau 2: | Barkskin: Grants +2 (or higher) enhancement to natural armor. | Niveau 3: | Plant Growth: Grows vegetation, improves crops. | Niveau 4: | Command Plants: Sway the actions of one or more plant creatures. | Niveau 5: | Wall of Thorns: Thorns damage anyone who tries to pass. | Niveau 6: | Repel Wood: Pushes away wooden objects. | Niveau 7: | Animate Plants: One or more trees animate and fight for you. | Niveau 8: | Control Plants: Control actions of one or more plant creatures. | Niveau 9: | Shambler: Summons 1d4+2 shambling mounds to fight for you. | Source: | Player's Handook |
| Water | Turn or destroy fire creatures as a
good cleric turns undead. Rebuke,
command, or bolster water creatures as
an evil cleric rebukes undead. Use
these abilities a total number of times
per day equal to 3 + your Charisma
modifier. This granted power is a
supernatural ability. | Niveau 1: | Obscuring Mist: Fog surrounds you. | Niveau 2: | Fog Cloud: Fog obscures vision. | Niveau 3: | Water Breathing: Subjects can breathe underwater. | Niveau 4: | Control Water: Raises or lowers bodies of water. | Niveau 5: | Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across. | Niveau 6: | Cone of Cold: 1d6/level cold damage. | Niveau 7: | Acid Fog: Fog deals acid damage. | Niveau 8: | Horrid Wilting: Deals 1d6/level damage within 30 ft. | Niveau 9: | Elemental Swarm: Summons multiple elementals. Cast as a water spell only. | Source: | Player's Handook |
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Wealth | Add apparaise to your list of cleric class skills. You gain Skill
Focus (apparaise) as a bonus feat. | Niveau 1: | Alarm: Wards an area for 2 hours/level. | Niveau 2: | Obscure Object: Masks object against scrying. | Niveau 3: | Glyph of Warding: Inscription harms those who pass it. | Niveau 4: | Detect Scrying: Alerts you of magical eavesdropping. | Niveau 5: | Leomund's Secret Chest: Hides expensive chest on Ethereal Plane, you retrieve it at will. | Niveau 6: | Forbiddance: Blocks planar travel, damage creatures of different alignment. | Niveau 7: | Sequester: Subject is invisible to sight and scrying: renders creature comatose. | Niveau 8: | Discern Location: Reveals exact location of creature of object. | Niveau 9: | Antipathy: Object or location affected by spell repels certain creatures. | Source: | Spell Compendium / Draconomicon |
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