JDRQ - Galaxia

Ichimoto

Dieu créateur dans le panth�on Xoryen.
Description
Titre:Seigneur de la terre
Alignement:Neutre / Bon
Portfolios:Création
Domaines:Creation, Earth, Water, Weather.
Symbole:Une lance enrobée de perle
Rang divin:Majeur
Arme divine:Lance
Domaines
Creation
You cast Conjuration (creation) spells at +1 caster level.
Niveau 1:Create Water: Creates 2 gallons/level of pure water.
Niveau 2:Minor Image: Creates audial and visual illusion of your design.
Niveau 3:Create Food and Water: Feeds three humans (or one horse)/level.
Niveau 4:Minor Creation: Creates one cloth or wood object.
Niveau 5:Major Creation: As minor creation, plus stones and metal.
Niveau 6:Heroes Feast: Food for 1 creature/level, cures and blesses.
Niveau 7:Permanent Image: Includes sight, sound, and smell.
Niveau 8:True Creation: As major creation, but permanent.
Niveau 9:Pavilion of Grandeur: A feast and great pavilion are created.
Source:Spell Compendium / Complete Divine

Earth
Turn or destroy air creatures as a good cleric turns undead. Rebuke, command, or bolster earth creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
Niveau 1:Magic Stone: Three stones become +1 projectiles, 1d6 +1 damage.
Niveau 2:Soften Earth and Stone: Turns stone to clay or dirt to sand or mud.
Niveau 3:Stone Shape: Sculpts stone into any shape.
Niveau 4:Spike Stones: Creatures in area take 1d8 damage, may be lowed.
Niveau 5:Wall of Stone: Creates a stone wall that can be shaped.
Niveau 6:Stoneskin: Ignore 10 points of damage per attack.
Niveau 7:Earthquake: Intense tremor shakes 80-ft.-radius.
Niveau 8:Iron Body: Your body becomes living iron.
Niveau 9:Elemental Swarm: Summons multiple elementals. Cast as an earth spell only.
Source:Player's Handook

Water
Turn or destroy fire creatures as a good cleric turns undead. Rebuke, command, or bolster water creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
Niveau 1:Obscuring Mist: Fog surrounds you.
Niveau 2:Fog Cloud: Fog obscures vision.
Niveau 3:Water Breathing: Subjects can breathe underwater.
Niveau 4:Control Water: Raises or lowers bodies of water.
Niveau 5:Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across.
Niveau 6:Cone of Cold: 1d6/level cold damage.
Niveau 7:Acid Fog: Fog deals acid damage.
Niveau 8:Horrid Wilting: Deals 1d6/level damage within 30 ft.
Niveau 9:Elemental Swarm: Summons multiple elementals. Cast as a water spell only.
Source:Player's Handook

Weather
Inclement weather has less of an effect on you. Rain and snow don't penalize your Spot and Search checks. You can move throught snow covered and icy terrain at your normal movement. Wind effects, whether natural or magical, affect you as if you were one size category larger.
Niveau 1:Obscuring Mist: Fog surrounds you.
Niveau 2:Gust of Wind: Blows away of knocks down smaller creatures.
Niveau 3:Call lightning: Calls down lightning bolts (3d6 per bolt) from sky.
Niveau 4:Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across.
Niveau 5:Binding Winds: Prevents target from moving, hinders ranged attacks.
Niveau 6:Cloudwalkers: Targets cna walk on clouds, flying at high altitudes.
Niveau 7:Control Weather: Changes weather in local area.
Niveau 8:Whirlwind: Cyclone deals damage and can pick up creatures.
Niveau 9:Whirlwind, Greater: As whirlwind, but larger and more destructive.
Source:Complete Divine