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Chevalier de Selarya, ordre de l'eau |
Description | Introduction | Fondé il y a plusieurs centaines d'années par le premier roi de
Selarya Jaer of the lake, cette ordre de chevalerie a comme but de
protéger la nation Célestienne.
L'ordre de chevalerie est divisé en quatres groupes.
Ces chevaliers, sont des prêtres qui s'occupe de l'aspect divin de la
chevalerie. Ils sont suivants des dieux Erika, Jaer ou des quatres
dieux elementaux, mais leur dévotion va à toutes ces divinités. Ils
gagnent d'ailleur des affinités à toutes ces divinités.
Héraldrie : Un crystal a huit coté (d8), enroulé d'une bannière
rouge avec une rose en crystal dessus. | D� de vie | (d10) | Alignement | Pour devenir un Chevalier de Selarya, ordre de l'eau il faut avoir un alignement loyal bon. | Pr�requis | To qualify to become a knight of selarya order of water, a
character must fulfill all the following criteria.
Base Attack Bonus: +4
Skills: Knowledge (religion) 4 ranks, Diplomacy 4 ranks, Ride 2
ranks, Sense motive 2 ranks.
Feats: Combat Casting, One metamagic feat.
Spells: Able to cast 3rd level divine spells. | Skills | The knight of selarya order of rock class skills (and the key
ability for each skill) are Concentration (Con), Craft (Int),
Diplomacy (Cha), Heal (Wis), Knowledge (history)(int), Knowledge
(religion)(int), Knowledge (the planes)(int), Profession (wis), Ride
(Dex) and Spellcraft(Int). See chapter 4 of the Player's Handbook
for skill descriptions.
Nombre de skills par niveau: 2 + Modificateur d'Intelligence |
Chevalier de Selarya, ordre de l'eau | Niveau | Base Attack | Fortitude | R�flexe | Volont� | Habilit�s de classe | 1 | +0 | +0 | +0 | +2 | Bonus Domain | 2 | +1 | +0 | +0 | +3 | Elemental resistance 10 | 3 | +2 | +1 | +1 | +3 | Maximize Spell | 4 | +3 | +1 | +1 | +4 | Elemental resistance 10 | 5 | +3 | +1 | +1 | +4 | Bonus Domain | 6 | +4 | +2 | +2 | +5 | Elemental resistance 10 | 7 | +5 | +2 | +2 | +5 | Empower Spell | 8 | +6 | +2 | +2 | +6 | Elemental resistance 10 | 9 | +6 | +3 | +3 | +6 | Bonus Domain | 10 | +7 | +3 | +3 | +7 | Greater elemental resistance |
Habilet�s de classe | Weapon and armor proficiency | The Knight of Selarya, order of water gain no proficiency with any
weapon or armor. | Bonus Domain | The knight gain a afinity with the patron
deities of the order. He must choose a domain from the following
list : water (Celesya), fire (Efrety), air (Vangelysa), earth
(Miranas), strength (Eryka) and protection (Jaer). | Elemental resistance 10 | The knight gain a resistance of 10 from
one of the four basic elements (cold, fire, acid, electricity). As he
gain level, the knight gain resistance with other element and at 8th
level he have a resistance of 10 to all elements. | Maximize Spell | The knight gain the maximize spell feat. | Empower Spell | The knight gain the empower spell feat | Greater elemental resistance | The knight improve his resistance to the four elements from 10 to 20. | Spells per day | When a new knight of selarya order of water
level is gained, the character gains new spells per day as if he
had also gained a level in any one divine spellcasting class he
belonged to before he added the prestige class. He does not, however,
gain any other benefit a character of that class would have
gained. |
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